PokéSurvivor type chart
Last updated · Unofficial fan guide · Facts checked against the official site and game source
PokéSurvivor keeps the familiar 18-type chart but flattens the numbers, because you only fire one active move and cannot switch Pokémon mid-run.
The multipliers
| Main games | PokéSurvivor |
|---|---|
| ×2 super effective | ×1.6 |
| ×0.5 not very effective | ×0.6 |
| ×0 immune | ×0.3 |
| Dual-type stacking (e.g. ×4) | Multiplied, clamped to ×0.3 – ×2.4 (1.6 × 1.6 = 2.56 → 2.4) |
Full chart (rows attack, columns defend)
| Atk ↓ / Def → | normal | fire | water | electric | grass | ice | fighting | poison | ground | flying | psychic | bug | rock | ghost | dragon | dark | steel | fairy |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| normal | 0.6 | 0.3 | 0.6 | |||||||||||||||
| fire | 0.6 | 0.6 | 1.6 | 1.6 | 1.6 | 0.6 | 0.6 | 1.6 | ||||||||||
| water | 1.6 | 0.6 | 0.6 | 1.6 | 1.6 | 0.6 | ||||||||||||
| electric | 1.6 | 0.6 | 0.6 | 0.3 | 1.6 | 0.6 | ||||||||||||
| grass | 0.6 | 1.6 | 0.6 | 0.6 | 1.6 | 0.6 | 0.6 | 1.6 | 0.6 | 0.6 | ||||||||
| ice | 0.6 | 0.6 | 1.6 | 0.6 | 1.6 | 1.6 | 1.6 | 0.6 | ||||||||||
| fighting | 1.6 | 1.6 | 0.6 | 0.6 | 0.6 | 0.6 | 1.6 | 0.3 | 1.6 | 1.6 | 0.6 | |||||||
| poison | 1.6 | 0.6 | 0.6 | 0.6 | 0.6 | 0.3 | 1.6 | |||||||||||
| ground | 1.6 | 1.6 | 0.6 | 1.6 | 0.3 | 0.6 | 1.6 | 1.6 | ||||||||||
| flying | 0.6 | 1.6 | 1.6 | 1.6 | 0.6 | 0.6 | ||||||||||||
| psychic | 1.6 | 1.6 | 0.6 | 0.3 | 0.6 | |||||||||||||
| bug | 0.6 | 1.6 | 0.6 | 0.6 | 0.6 | 1.6 | 0.6 | 1.6 | 0.6 | 0.6 | ||||||||
| rock | 1.6 | 1.6 | 0.6 | 0.6 | 1.6 | 1.6 | 0.6 | |||||||||||
| ghost | 0.3 | 1.6 | 1.6 | 0.6 | ||||||||||||||
| dragon | 1.6 | 0.6 | 0.3 | |||||||||||||||
| dark | 0.6 | 1.6 | 1.6 | 0.6 | 0.6 | |||||||||||||
| steel | 0.6 | 0.6 | 0.6 | 1.6 | 1.6 | 0.6 | 1.6 | |||||||||||
| fairy | 0.6 | 1.6 | 0.6 | 1.6 | 1.6 | 0.6 |
Strengths and weaknesses by type
| Type | Hits for ×1.6 | Takes ×1.6 from | Resists (×0.6 / ×0.3) |
|---|---|---|---|
| normal | — | fighting | ghost |
| fire | grass, ice, bug, steel | water, ground, rock | fire, grass, ice, bug, steel, fairy |
| water | fire, ground, rock | electric, grass | fire, water, ice, steel |
| electric | water, flying | ground | electric, flying, steel |
| grass | water, ground, rock | fire, ice, poison, flying, bug | water, electric, grass, ground |
| ice | grass, ground, flying, dragon | fire, fighting, rock, steel | ice |
| fighting | normal, ice, rock, dark, steel | flying, psychic, fairy | bug, rock, dark |
| poison | grass, fairy | ground, psychic | grass, fighting, poison, bug, fairy |
| ground | fire, electric, poison, rock, steel | water, grass, ice | electric, poison, rock |
| flying | grass, fighting, bug | electric, ice, rock | grass, fighting, ground, bug |
| psychic | fighting, poison | bug, ghost, dark | fighting, psychic |
| bug | grass, psychic, dark | fire, flying, rock | grass, fighting, ground |
| rock | fire, ice, flying, bug | water, grass, fighting, ground, steel | normal, fire, poison, flying |
| ghost | psychic, ghost | ghost, dark | normal, fighting, poison, bug |
| dragon | dragon | ice, dragon, fairy | fire, water, electric, grass |
| dark | psychic, ghost | fighting, bug, fairy | psychic, ghost, dark |
| steel | ice, rock, fairy | fire, fighting, ground | normal, grass, ice, poison, flying, psychic, bug, rock, dragon, steel, fairy |
| fairy | fighting, dragon, dark | poison, steel | fighting, bug, dragon, dark |
Using the chart in a run
- Single-type hordes are the best moment to use it: for 30 seconds every spawn shares one type (see mid-run events). Swap to your best move.
- Coverage beats raw power. Your partner learns Normal moves plus its own types, so a dual-type partner has more answers. Check typings in the Pokédex.
- Rift arenas are themed by one type of the legendary, so you know the matchup before the fight starts: rifts & legendaries.
FAQ
How does the PokéSurvivor type chart work?
It uses the main-series chart (Gen 6+) but softened: super effective ×1.6 instead of ×2, not very effective ×0.6 instead of ×0.5, and immunities ×0.3 instead of ×0. Against dual types the multipliers stack, clamped between ×0.3 and ×2.4.
Does the type chart apply to enemy attacks?
Yes. It works both ways: your moves against enemies and enemy attacks against you (using their main type or the type of their projectile).
Are there immunities in PokéSurvivor?
Not true immunities. A matchup that would be ×0 in the main games (e.g. Normal vs Ghost, Ground vs Flying) deals ×0.3 instead.
Ready to try it?
PokéSurvivor is free and runs in your browser. Play it on the official site so your progress, co-op and leaderboards work.